residuum
Chance has been left immobile and unable to see. However, he can still communicate with those around him by blinking. Learn about the people who talk with Chance and decide how he should respond. There are no wrong endings.
This is a work of fiction. Unless otherwise indicated, all the names, characters, businesses, places, events and incidents presented are either the product of the developer's imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.
Controls
Action | Input |
Interact | Space Bar |
External Resources
Fonts
Google fonts: Gaegu, Hubballi, Long Cang, Nothing You Could Do
Audio
Freesound: Room tone, EKG, Shutter click
Chris L Sound: Dialogue SFX
Guides
AmberLinShin: JSON Dialogue System Overview
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Studio Haiku |
Genre | Visual Novel |
Made with | Godot |
Tags | Black and White, Narrative, one-button, storygame |
Average session | A few minutes |
Download
Download
BlinkWIN.exe 77 MB
Version 4 11 hours ago
Development log
- Resetting11 hours ago
Comments
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Really nice! It's quite an interesting concept, I think I did all possible endings.
PS: A way to restart the game without refreshing the page would be convenient, but maybe it is intentional?
I appreciate the suggestion!
I was going to make a whole menu system, so postponed it until after the jam. But, yeah a restart function is more feasible on its own. Thanks for playin!Scratch my previous comment, I was able to implement a reset function real quick before the jam ended.
Thank you again for the suggestion!